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Jun 28 17:21 UTC

Show HN: Zanagrams (zanagrams.com)

29 points|by pompomsheep||12 comments|Read full story on zanagrams.com

Comments (12)

12 shown
  1. 1. almara||context
    Fun! I like how the puzzle naturally gets easier as you solve it. How do you decide which words to include?
  2. 2. pompomsheep||context
    Thanks. I use a combination of AI to first score the words by obscurity and then manually decide which ones to include based on this score and my own judgement.

    I then manually test each of the puzzles and throw out any that I feel weren't "fun" to solve for whatever reason

  3. 3. blfr||context
    I like that it also handles words that aren't planned in. You get a nice "bonus word" popout.
  4. 4. msla||context
    Yeah, I got "TUNS" as a bonus word.
  5. 5. smitty1e||context
    Not sure how to vote for it, though.
  6. 6. NDlurker||context
    Cool game. Snus isn't in the word list btw

    Found six bonus words.

  7. 7. cryptoboy2283||context
  8. 8. urostrstenjak||context
    Interesting game! Is this an original idea? Is there plan to add "endless" number of zanagrams?
  9. 9. msla||context
    There are a couple of games like this on Android I play:

    https://apt.izzysoft.de/fdroid/index/apk/com.vayunmathur.gam...

    https://github.com/plhosk/wordtracer

    They're both on FDroid

  10. 10. jasonpeacock||context
    It’s basically Ribbit from Puzzmo, which is fine because reimplementations let you experiment with different gameplay.

    https://www.puzzmo.com

  11. 11. abound||context
    Came here to say this, Ribbit is a lot of fun, and Puzzmo in general is a really solid site.
  12. 12. em-bee||context
    the score should include how many bonus words you found (out of how many there were in total) and instead of time it should count how many tries you made because technically you could brute force this and try all combinations. counting each try would eliminate that (for anyone trying to get a high score)