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Jun 28 17:21 UTC

Show HN: Starglyphs - A constellation puzzle game based on Euler paths (starglyphs.com)

26 points|by telman17||7 comments|Read full story on starglyphs.com
I am a big Dragon Age fan and sunk hundreds of hours into Inquisition. It had this minigame called astrariums where you had to solve these shapes based on constellation guides by tracing stars. I'm a hobby game dev and wondered if I could procedurally generate these puzzles so they were always solvable. Turns out you can, so I built a space puzzle game around it with a colorful aesthetic. I released it in web form here but I'm currently working on getting it on Steam and mobile.

Comments (7)

7 shown
  1. 1. kageroumado||context
    This looks beautiful! I hope it works out well for you
  2. 2. telman17||context
    Super kind of you, thank you.
  3. 3. Reuben_Santoso||context
    tried it. looks awesome. calm and peaceful. what did you build it with
  4. 4. telman17||context
    Thanks, I used Phaser to build it. The nebula textures are exported from art I did in Photoshop using some cloud brushes from brusheezy. It has a few dozen color palettes that it chooses at random that are used for the connections and the final nebula art.
  5. 5. velocity_123456||context
    i dont know why i got it to work one time but after that it just shows a blank screen and i even cleared browser cache and stuff but it showed a blank screen , i thought you would like to know haha
  6. 6. telman17||context
    thanks for trying, it could be a lot of requests hitting it? I haven't seen that issue yet but if you got any kind of console error feel free to share it with me and I can take a look!
  7. 7. muigetsu||context
    Good idea. Nice work!